Project Roadmap

What is done and what comes next

Phase 1: Foundation

  • Sign up with email, Google or GitHub
  • Play right away as a guest, then save your account without losing progress
  • Pick your first Forgix from 4 classes: Striker, Guardian, Berserker, Saboteur
  • Home base with your Forgix, its HP, level, win rate and XP bar, repairs, a daily bonus and the attacks you received
  • Live at forgix.xyz

Phase 2: Battles

  • PvP battles with permanent death: when a Forgix's core, its vital part, runs out of HP, that Forgix is gone for good
  • Turn by turn: attack, defend or give up each turn
  • Aim at arms, legs or core: a broken arm lowers attack, broken legs lower speed
  • Every fight wears down the core a little, even a win
  • Each Forgix has its own personality and battle quote, and can pick up new traits from its wins and losses
  • Hit reactions in battle
  • Every fight pays FORX, the in-game coins, but losing a leaderboard challenge to another player also takes a tenth of the FORX you have not deposited
  • Fights earn XP to level up, with less for each repeat leaderboard challenge against the same player on the same day
  • Battle history

Phase 3: Progress

  • A 10-stage campaign, expeditions and daily missions
  • Expeditions have a cost: a Forgix away on one cannot fight until it comes back
  • Upgrade parts from rank E to S with FORX and materials; every failed try raises your next chance
  • Market to buy and sell parts with other players
  • Rebirth: once all your Forgix are gone, forge a new one
  • Invite codes: your friend gets 50 FORX and you get 25, for up to 10 friends

Phase 4: A Living Arena

  • Computer-controlled rivals fill the arena next to real players, and are labeled as such
  • Leaderboard with rank tiers, where you can challenge players in your own tier
  • New sections open as you level up: expeditions at level 2, market and leaderboard at 3, merchant at 5

Phase 5: Better Battles

  • Arena opponents picked close to your level and rank
  • Campaign stages past stage 10, with rivals that get stronger as you level up
  • Watch replays of your past battles
  • See your rival before a PvP fight
  • In-game tutorial for new players
  • Sound effects

Phase 6: Seasons & Rewards

  • Seasons with a soft rank reset and season badges
  • Squads (built on top of invites)
  • Weekend events with extra rewards and no countdown timers
  • Cosmetics: skins, part paints and victory effects, paid with a premium currency and with no effect on stats
  • Battle pass with cosmetic rewards only
  • Training to choose how your Forgix's stats grow
  • Login streak that forgives a missed day
  • Show when you came close to an extra reward in the campaign